Version 4.0 contains the new Rail Tank, the M1 A2, the new Comanche model, and a few more changes and tweaks. To install: 1) Clean install of cnc Generls:ZH (From the CD) 2) Patch 1.04 English HERE 3) Project Raptor v4.0 (This file)
Now the lastest version beta 0.4 has been released now. there are just a few changes this time. and some bugs in Beta 0.31 have been fixed. 1. Artillery Barrage Artillery is NOT an accurate weapon but it can cover a large area. however It can be p
Well Reborn fans here it is, Zero Hour Reborn: The Last Stand (V.5.0). Nuker has been working non stop to give you all what you want. My clan has also been beta testing to make sure you don’t have to deal with bugs in this version of Reborn. Nuker ha
Version 1.5 contains new generals for USA, China and GLA - USA Special Forces General - CHINA Hacker General - GLA Mob General -------------------------------------- The New Strike mod requires Command & Conquer Generals: Zero Hour with 1.04
Star Wars: Imperial Assault - Alpha v0.75 --------------------------------------------------------- www.imperialassault.com Newest Additions: Basic Balancing for pricing, firepower, and armor New TIE Crawler model New Units T4-B and TIE Crawl
What's new 1. Mig CA01A Radar Shadow MiG can project its radar shadow to other place to avoid being attacked by enemies. CA01B Ammo Upgrade it has the extra ammo upgrade up to 4 missiles per attack. CA01C Attack Locomotor it will fly high
It's more user-friendly in the way that it more automates the way to generate your own compatible mods with this. I'd suggest that everyone making a mod less than 30 MB ought to use this to incorporate their mod. If you have any mods installed th
This pack contains 9 mods for use with the Zero Hour Mod Manager. The mods are, Skill Mini Mod, Shock 'n' Awe, Rank Mini Mod, Power Mini Mod, China Mod, Arsenal Gear, Advanced Marauder, Advanced Comanche and Ace Combat 4.
If your tired of copying files to apply mods, this is definitely for you. Just double-click on a mod to activate it. Zero Hour Mod Manager uses a simple GUI to install and uninstall mods for Zero Hour. This prevents the need to run multiple copies of