Super Weapons Test Range Version 1.02 This is a 2 player skirmish map for Zero Hour. It is not intended for multiplayer use. The human player should start from the left starting position. The starting position on the right is intended for th
This is a 2 player skirmish map for Zero Hour. It is not intended for multiplayer use. This map is intended mainly for mod and map.ini makers who want to adjust and perfect their new superweapons or general's powers weapons. However, even if you a
This map is a 5-player desert themed map placed in a dry, barren, torn terrain environment. The terrain torn by years of war by the three enemy factions, USA, GLA, and China. Resources are scattered and spread evenly and tech goodies are focused in t
Hey Generals! For all guys who R bored by the common maps, here is something new, spacye and different, maps edited 2 C something special and created 2 animate strategic fantasy. Molina Grande is a further development of "La Molina". The battle
This is Zero Hour USA single player campaign mission 1 (the one where you MOAB the Baikonur rocket) converted into a skirmish map. Each of the 2 starting locations has different advantages and disadvantages. Try it against a hard AI opponent, it
For all guys who R bored by the common maps here is something new, spacey and different, maps edited 2 C something special and created 2 animate strategic fantasy. La Molina is adequate for 1 vs1 vs 1 vs 1 deathmatch battles as well as 2 vs 2 team
1v1 online zero hour map. The map is based on the map mashtuur city from the game Battlefield 2. A high amount of detail and texturing are incorporated within the map. There is one main supply dock for each player and the map is scattered with sma
MAP :: Invisible Boundaries AUTHOR :: psychoclops (aka **UKP**CyMrU) PLAYERS :: 4 (recommend 2V2 or Free For All) ONLINE READY :: YES SKIRMISH READY :: YES INFO :: Players start in each corner, there are limits to your build space,