This is a 4 player zero hour map that features a greenish toxin tainted water. This map can be used for skirmish and online play. There is a Pilotless Boss General Dozer that you can acquire by putting a unit into it, also there are nuke cannons t
A 4-Player Snow themed skirmish map from Microsoft_Bob for Generals: Zero Hour. It's a large city and has industrial areas. A train runs the map, lots of tech and some special scripted in surprises as well. The map looks nice and clean and the urban
Ppv971 has created a 4-Player skirmish compatible map for zero hour with a long choke point in the middle. Tech near your base area to capture. A garrisonable train runs the map and stops at depots near base areas to let troops on and off.
A 4-Player skirmish map for Zero hour expansion of Generals. The scenery is mountainous. Two players are on each side of the river divided by mountains. There are three bridges to cross the river and a small town in the middle of the map. Some suppl
A 4-player night skirmish match for Zero Hour "lighting on pictures increased". 4-Corner set up, lots of trees in the north forest, a industrial city area near the center. Good room to build in each base area. - LaZeR716
A 4-Player skirmish compatible map for Zero Hour. It's a basic no frills map, with no vehicles to capture. Author notes: "This is pretty much a no-frills map where you can just get down and fight." 4-corner set up with a large canal like water bo
Map Name: Alpine Conflict Author: Halkeye My email: jfowl007@yahoo.com.au Number of players: 4 PLEASE DONT EDIT THIS MAP WITHOUT MY PERMISSION! YOU MAY NOT CLAIM THIS MAP AS YOUR OWN! Map Description: A medium sized map with the four
This is a 4-player Temperate map from General.L with a few mountains and two small towns. There is also an industrial area near the top with a few supplies, a train, and some oil derricks. All players start with two supply docks in their base area, a
A 4-Player temperate/night skirmish map for Zero Hour, basic 4 corner set up, some islands on the river seperateing the North and south with toxics so watch your step when crossing. Some civilian militia vehicles attacking other miltia vehicles at a
A 4-Player temperate/day map from Model Citizen with basic 4 corner set up, but the bases are up on a plateau with what I can only describe as finger like extensions of the plateau that jut out with artillary to capture at the end of them. Some buggi