This is 2-player Island map by The Colonel, which features lots of islands connected together. There is plenty of money along with a good variety of tech goodies. Adequate amount of room to build.
An exceptionally well designed 2-player Snow map from VoodooBenshee. Features lakes and rivers with a cold 'icy' appearance, and a snow storm to set the mood. Industrial areas with buildings to garrison. Adequate money along with a variety of tech st
This is a 2-player map shaped like a Ying Yang. It is a small map so rushes happen fast and it's often over in five minutes. Bases have two supplies each. One oil and one tech per base. Tech buildings are Oil Refinery and Repair Bay. One twist is the
This is a 2-player Temperate map from Joel Ogston. Players start on high plateaus. A river runs through the center. Two islands in the corners contain tech goodies. Plenty of money to build a large base. Adequate room to build and expand.
This is Zero Hour USA single player campaign mission 1 (the one where you MOAB the Baikonur rocket) converted into a skirmish map. Each of the 2 starting locations has different advantages and disadvantages. Try it against a hard AI opponent, it