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Command and Conquer Generals Zero Hour

Page:   1... 47 48 49 50 51 52 53 54 55 56 57... 122
Total entries:  1214

Urban Assault 0.2.5

Добавил: The DSystem
42 views
This is the newest version of UA and includes all new modifications. This version is for Zero Hour only. A TFD version is coming soon!
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Mid East Crisis 'Easter Eggs' Trailer (Low)

Добавил: The DSystem
21 view
A low resolution trailer showing footage from the Command and Conquer: Zero Hour mod.
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ModToaster (v2.1)

Добавил: The DSystem
31 view
Downloading and maintaining mods is often frustrating. You need to figure out if you are running the latest version of a mod, the mod download links may be broken, your system can be filled with useless registry files, the mod may have endless update
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MadBadger's War

Добавил: The DSystem
17 views
6 player FFA on Defcon 6. MadBadger (stealth GLA) + 5. 2 Players drop out before the game starts leaving MadBadger (me) and 3 others after the 3rd player drops out it is MadBadger with 2 huge USA teams either side of him attacking repeatedly for arou
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Helis

Добавил: The DSystem
25 views
I laid low and kept my head down and only made some few tactical maneuvers whilst they fought each other, me laying low resulted in me expanding and growing, eventually I ended up killing one of the players in a single strike and the game was sorta f
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Guantanamo Bay: Operation Cuban Freedom

Добавил: The DSystem
27 views
Guantanamo Bay: Operation Cuban Freedom Zero Hour map Installation: Unzip and put the folders named "GuantanamoBay" and "GuantanamoBay_INTRO" in your map folder, usually: My DocumentsCommand and Conquer Generals Zero Hour DataMaps See rea
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ModToaster v2.1

Добавил: The DSystem
24 views
Version 2.1 of the ModToaster for Zero Hour has been released. I guess this could be called a maintenance release because it corrects some bugs found in version 2.0. This update is a short fix to several issues: Internal unhandled exception when
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Island Hopping

Добавил: The DSystem
20 views
This is a 4-player Desert Island map from willietoo. Each player starts on his/her own island. Each player gets three amphibious carriers to move around to the other islands. Tech goodies located on the smaller islands. Adequate money. Limited room t
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Mountain Path

Добавил: The DSystem
18 views
An eye appealing 4-player Desert map with a balanced layout that was designed for team play. Features a ravine in the center with two bridges providing access. Lighting is set for morning. A few bunkers to garrison and some tech goodies up for grabs.
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Somebody Told Me Yatta

Добавил: The DSystem
28 views
Posible Future music for the mod.
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Page:   1... 47 48 49 50 51 52 53 54 55 56 57... 122
Total entries:  1214