A solo mission for the Zero Hour expansion of generals. It starts off with a nice movie intro briefing, and you are tasked with taking over a USA base and must defeat/capture 2 control stations in the china base areas. But you must contend with GLA a
A 4-Player skirmish map for Zero Hour in a temperate environment. Players have 3 oil dericks and 3 supply docks in their base area, also in the middle there is some capturable units and tech building. Lots of trees, rolling hills, fenced in urban are
A 4-Player Snow skirimish map for Zero Hour set in night conditions. 4-corner base set up, on a elevated area with what I can only describe as finger like platues extending from the base areas platue with artillary at the tip of them. Capturable chin
A 8-Player Skirmish map for the Zero Hour expansion of Generals. The centrel area of the map has many bodies of water with land bridges between them and specially modded artillary platform in the center can be unforgiving and deadly. 4 starting posti
A 3-Player Online Multi-play only map for Zero Hour. An island map with 4 main islands and many smaller ones. Each main island has 5 captureable hovercraft since there are no bridges. There are many smaller islands some with supply docks and oil rigs
A 6-Player temperate night skirmish match for Zero Hour. The most noteable feature of this map is the unique walled defenses with ramps for access. Lots of trees scattered about to run over. The middle of the map has 4 large ponds with choke points a
A 2-Player temperate skirmish or online play map. Each player has a row of 20 capturable nuke trucks so beware they can work for you or against you. There is also islands with many money crates up for grabs on them. The players are separated by a bod
A 7-Player Temperate skirmish match for Zero Hour. It's intended to be used in online 2v5 CompStomps matches. There are some nice features of this map, Captureable Nuke Missle, 2 Captureable Moving Battleships, regular american crusader has a machin
An 8-Player Desert skirmish map built for online 3v5 CompStomps. Human players are to be set up in the 3 southern start locations and 5 hard armies are to be set up in the 5 northern most start locations. The computer hard army will attack a bit earl
A Solo Mission, set in a temperate/mountainous environment. You are tasked with 2 objectives. Objective one: Help JarmenKell get at least one or two workers out of the mountains alive. Objective two: With your workers build a camp/army and destroy Em