This map has many hills and ridges. The start points once again have a good amount of building space. It seems to be ai enabled only for an easy enemy, so you could say it could be played on skirmish
The map has the players sitting in the four corners of the map. In the middle of the map there are oild derriks sitting ontop of a small hill. The start points are big, so there is plenty of build
>--------to get this to work i found that you have to make the change the map's name form shellmap1.map to shellmapmd.map and the folder that it sits in to shellmapmd------< if you have any
This is a strange map. The players sit in the corners of the map and have plenty of build space. The ai is a little messed up, after building their barraks they stop, so i suggest that you use this
This is an interesting four player map. The players start at the corners of the map in circular building spots. There is a lot of building space and every player has a oil derrik. All of the players
This is Maximus's Tower Trouble map. You will find out why it is called that when you play. The four players have their own corners and are connected to the enemy players by small pathways that have
This is a good four player map. The four players sit in each of the corners with a lot of build space. There are cavillians moving through out the map which makes things much more fun. And if you are
this is a four player map that is for air use only. the four players sit on islands in the four corners of the map. each island has a capturable aircraft carrier. i have had some problems trying to
This is a very good layed out map. there was much detail and thought put into this map. there are a lot of hills and tech buildings. the four players sit in the corners of the map, with more than