This is a good tactical, 3-player map for Zero Hour. Each base is separated by a few rivers, with 1 large island in the upper left cornor of the map. This map is suggested for use in air and ground
This is a good tactical, 4-player map for Zero Hour. Each base is separated by a ocean, with 2 large bridges going across the middle of the map. This map is suggested for use in air and ground
This is a good tactical, 4-player map for Zero Hour. Each base is separated by a river, with 2 large bridges going across the middle of the map and oceans left and right on the map. This map is
This is a good tactical, 2-player map for Zero Hour. Each base is separated by a river, hills and 4 very large bridges. Each base is up on a very large platform with 2 entry’s, there is also a ton of
This is a good tactical, 4-player map for Zero Hour. Each base is separated by a ocean, hills and 2 very large bridges and 2 smaller bridges. Each base is behind huge mountians with 4 entry’s, there
A nice map with trains that'll take you to tech buildings! This is an updated version with AI enabled thanks to Silent_Killer1. Watch out for those tactical nukes in the corners!
Here is a 4 player desert theamed Zero hour map. It is mutliplayer only so bots won\'t work with it. Each player starts in a corner of the map with a supply dock. Prymaids and spynx statues are
Here is a 2-player multiplayer only map with the players starting in opposite corners on the map. EAch player has a supply dock and additional supplies and yech building are scattered thoughout the
This Map Is Good For Teams Are All Out Brawl It Has 4 Oil Derricks 2 Refinerys 2 Artilery Platforms Each Player Has 2 Supply Docks And 1 To Fight Over. A River Splits The Map With Four Bridges
Here is a nicely made shell map to replace your Zh one. It consists of the GLA attacking a Chinese base. The camera loops around the battle showing it from many angles I ran this with the shell