=== Installation Instructions === To install, extract the contents into your mod folder. Make a shortcut to the "Mylon Mod.bat" file in the mods folder to anywhere you like and run that when you'd like to play this mod. === Release Notes === C
You can unzip it to C:Program FilesFiraxis GamesSid Meier's Civilization 4Mods and load it up from the menu (RECOMMENDED) OR you can take the CIV4TraitInfos.xml out of the zip and place it into your custom assets folderxmlcivilizations)( I cant get
What it does: In the city screen you can press CTRL-D to bring up the Building Demolition Window where you can select a building in the city to be demolished. Your city receives 10% of the original production cost applied to what it is currently c
Status: This mod is BETA 1. Both units use the Great Merchant graphic at this time. Installation: Unzip and copy the files to the My DocumentsMy GamesSid Meier's Civilization 4CustomAssets folder. Please provide feedback and thoughts on this
Here is a summary of changes in this mod: 1. Confucianism is replaced by Zoroastrianism. Confucianism is much more of a philosophy of ethics than a theology per se, so I've replaced it with the immensely influential Zoroastrianism. This is the fai
A small modification that allows religious victory. A religious victory can be obtained by controlling a Holy City and spreading the religion of that Holy City to sixty percent of the world's population. There are minimum requirements for achieving a
autolog v1.1 by eotinb A mod to facilitate note taking, with succession games in mind. CHANGES IN VERSION 1.1: New events logged: Cities acquired and lost through combat and trade First contact with another civ More information added t
If you like the looks of that, this (very) small and simple modification is for you! I made it for myself because I found the games silly "year" far less important than the actual turn. Special thanks to homegrown for showing me the appropriate fu
Current Version: v1.2 Simple List of Changes: Double # of Leader Traits Rearranged Leader Traits 3 Leader Traits per Leader Wonder Benefits Restructured Time Flow Slowed Technology Progress Slowed to match time City Growth Slowed to match
Playable Civilizations: - Babylon - Gaul - Greece - Rome - Scythia - Mongolia (will be changed) - Egypt - Iberia - Germanic Tribes - Carthage - Lydia - Phoenicia - Getae I know this is far from complete -- it is a work in progress and