The Ancient Mediterranean MOD features a complete modification of Civilization IV. The game now only takes place in the times of Egypt, Rome, and Carthage. There are many ancient civilizations, a completely new technology tree, new wonders, new units
The Ancient Mediterranean MOD features a complete modification of Civilization IV. The game now only takes place in the times of Egypt, Rome, and Carthage. There are many ancient mediterranean civilizations, a completely new technology tree, new wond
This version includes quite a few new things, even though the change list is short: Several new maps Hero units Tartessia civilization New civilization traits Change list: - New map: TAM Fertile Crescent Huge (Mycenae, Kolchis, Media, B
TAM v1.92 is finally here. It fixes a lot of issues, including AI, technology speed and unit balance. There are two new maps, and all maps now start with “TAM…”: - TAM Mediterranean (Small) - TAM Magna Graecia (Huge) New Unit Balance: - Arch
- CIVIC: Barbarism: changed to low upkeep - CIVIC: Path of the Mystics: changed to low upkeep - CIVIC: City States: changed to medium upkeep - CIVIC: Hereditary Rule: changed to low upkeep - CIVIC: Forum: High Upkeep, +100% Birth Rate (no ext
TAM v1.8 changelist: - All ship movement +1 - Kambsor given only 1 first strike -- Kambsor now upgrades to Heavy Spearman - Mycenaen Hoplite terrain defense values raised by 5% - Javelineers and Heavy Javelineers given +50% bonus vs. Heav
The Ancient Mediterranean MOD features a complete modification of Civilization IV. The game now only takes place in the times of Egypt, Rome, and Carthage. There are many ancient mediterranean civilizations, a completely new technology tree, new wond