Civilization: Turks Noun: Turks Adjective: Turkish Colors: Red Starts with: Hunting and Mining UU: Janissary (Rifleman, 1+ power) Title and leader 1: Sultan Selim I Leader 1 bonuses: Aggressive and Expansive Leader 1 favourite civic: State
Alternate Religions Mod The default religion tech tree is interesting, but makes no real sense. Why is monotheism worse than polytheism? Why go through Hinduism to get to Judaism? So I redesigned the tree based around some genuine religious concepts
SpyMod 0.4 for Cvililzation 4 (1.52) by Seby This Mod add a "steal a tech" button to the spy-unit. With this new action, a spy can steal a technology in an ennemy city. - cost: 150 (constant) - failure rate: 37% (constant) - research points g
Civilopedia Index Version 0.55 (2/20/05) The primary purpose of this mod component is to add an index page to the Civilopedia, which contains all entries from each category (cross-linked, of course). The index page is also smart enough to appropri
The War of Ascension(twoa) ALPHA v 0.1 Fantasy Mod for Civilization IV DESCRIPTION This fantasy mod for Civ4 is based on a strategy game ive beed wanting to make for a long time, and finally civ4 seems to have given me the power to do so w
This mod replaces all of the religions in the game with made up, but hopefully realistic seeming, religions. For an explanation of why I would do this, you can take a look at the companion mod to this, Alt City Names. All of the missionaries, buildin
So, there's my first mod. It makes some major changes to religion: Reform and conversion - plus Saarland v 0.95 BETA -includes: -Inquisitor Mod by Mylon -Inquisitor: builds an inquisior which can remove religions from a city. (ISSUE*) -Set
Second Unique Unit Mod 1.00 http://forums.civfanatics.com/showthread.php?t=156997 This is a working standalone mod, but it is intended to be integrated into other mods. Every standard civ gets a second unique unit which has a new skin, new name
------------------------------------------- |Europa Europa 3: The European Empires Mod| ------------------------------------------- By: ArbitraryGuy Original Map: Arne New Religions, New Civs, New Resources, New Civics, Colonial Wonders, Wor
-Leaderhead: Guillaume Henri Dufour Favorite Civic: Nationhood Traits: Industrious, Organized -Unique Unit: Hellebardier/Swiss Mercenary (Pikeman) -Flag: Modern Swiss Flag -Color: Red For more information on Civilization IV, visit