Random Unit Names Mod v0.4 By: TheLopez Patch Compatibility: v1.52 MP Compatible: ? Description: This mod will give any unit created in the game a unique name. The current version of this mod can generate over 16,000,000 unique names.
Second Unique Unit Mod 1.00 http://forums.civfanatics.com/showthread.php?t=156997 This is a working standalone mod, but it is intended to be integrated into other mods. Every standard civ gets a second unique unit which has a new skin, new name
Civs: Ancient Old Republic - Carth Onasi and Bastila Shan (from KOTOR 1 and 2) Galactic Senate (from the prequels) - Chancellor Palpatine Galactic Empire - Emperor Palpatine and Darth Vader Mandalorians - Mandalore (real name Canderous Ordo) Con
Civilization: Turks Noun: Turks Adjective: Turkish Colors: Red Starts with: Hunting and Mining UU: Janissary (Rifleman, 1+ power) Title and leader 1: Sultan Selim I Leader 1 bonuses: Aggressive and Expansive Leader 1 favourite civic: State
Asia 99X65 by Iuvavus Map: Asia and a bit of Africa and Europe. Civs: Greek, Egypts, Russians, Arabs, Persians, Indians, Mongols, Chineese, Japaneese, French, English. Starting locations where they are in reality. England and French start where
Map I started off with a regular physical map, cropped it, ran it through the 'spherize' filter (vertical only) in Photoshop to squish the poles and enlarge the equatorial and temperate regions, then adjusted the aspect ratio so it matched that of
Alternate Religions Mod The default religion tech tree is interesting, but makes no real sense. Why is monotheism worse than polytheism? Why go through Hinduism to get to Judaism? So I redesigned the tree based around some genuine religious concepts