The key changes are a new method for assigning starting plots on the arrakis mapscript, a number of new Unique Units and Unique Buildings, and great new artwork for the religion buildings by Slvynn. This mod based on Frank Herbert's epic Dune sag
Dune Mod! Dune Wars 1.6.1 is now available. This release has a large number of changes. The five key changes are: * Fremen foot units now ride sandworms in the desert! It looks really cool. * In the early game, you need a larger variety of techs to g
All "extra" or aesthetic components have been removed (national wonder and shrine movies, ethnic art, scenarios) in order to save space and increase performance on low end computers. Please use the full version if you enjoy the aesthetics of unit art
Unofficial Expansion Project for Civilization 4 Legends is completely stable, no critical bugs Coherent design and implementation if you liked the expansion of Beyond the Sword from Vanilla Civ, you'll love Legends of Revolution Fixes a couple iss
Patches Legends of Revolution 0.9.3 to 0.9.4, requires Legends of Revolution 0.9.3 to work Changelog: Legends beta: 0.9.4 -Bug fix for Spaceship Parts. Apollo Program will now work correctly -Tweak to Heavy Footman and Crossbows. Crossbows now target
The main download of Planetfall. Please check for the latest patch over at CivFanatics. Link to be found in the description field under summary - I can't post urls here
The Ancient Mediterranean MOD features a complete modification of Civilization IV. The game now only takes place in the times of Egypt, Rome, and Carthage. There are many ancient civilizations, a completely new technology tree, new wonders, new units
Fall from Heaven II is a dark fantasy mod for Civilization IV. The Age of Ice has ended, what is left of the once great empires of man have formed into small tribes, ready to rebuild and retake that which was lost. Fall from Heaven II requires Civili