(conquered, destroyed, etc), it sends a \"Culture Shock\" through the region, resulting in the loss of 50-75% of the culture generated by the city. Note, this culture is NOT the culture visible in the city screen, it is the culture that determines the city boundaries, and which Empire will be able to work a square. The Culture Shock makes it much easier for an Empire to exert control over squares surrounding a city when it is conquered. The second thing it does (which gives it its name) is cause squares outside of an Empire\'s borders to slowly lose culture over time. This loss (5% of the square\'s culture every turn, resulting in a half-life of roughly 14 turns) makes it harder for an Empire to regain lands that they lost in the past.[/quote]
As a python programmer myself, I admire TheLopez as he indeed makes great mods. [quote]Enhanced Cultural Decay makes two significant changes to culture. First, any time a city is lost
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