This mod adds all ancient Mediterranean civs to your game, ancient technology tree, ancient units and many new ones which were not available in older versions, several maps with more to come your
NASA's Blue Marble project presents freely available photorealistic maps of our planet Earth. Since the seventies earth observation satellites have recorded data of our atmosphere, the oceans and the
Like the name suggests, the central theme to Rhye’s and Fall of Civilization is the simulation of historical civilizations’ roller coaster ride of power shifts. Although Civilization 4 is generally
The M.A.D. Nukes Mod, or the Mutually Assured Destruction Nukes Mod, changes the way that ICBM (better known as nukes) work in the game depending on the configuration of the mod. By using this
With the changes this mod introduces you will be able to pillage/destroy routes separately from improvements. This way you will be able to disconnect inland enemy cities from their trade networks
This mod basically enables barbarian unis to be spawned in oceans more realisticly. When examining the SDK code it turns out that the feature way already available but was not taken advantage of
This project is aiming to improve player\'s gaming experience of Civilization IV game, the most popular PC game for civilization building simulation by Firaxis Games. Our objectives are improving
This mod is a must get, absolutely awesome! [quote]Like the name suggests, the central theme to Rhye’s and Fall of Civilization is the simulation of historical civilizations’ roller coaster ride
A new civilization for your Civ 4, Atlantis. Some stats of the civ: [quote]Leader: Atlas [spiritual expansive] UU:Atlantean Galley [+2 extra attack] Flag:Lambda Colour: Darkblue[/quote]
This mod makes it so continents will slowly shift around and seperate, creating mountain ranges and entirely new continents. The only problem I ever saw is that someone the continents all go to the