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Civilization 4

Page:   1... 11 12 13 14 15 16 17 18 19 20 21... 53
Total entries:  522

Pirated Mod

Добавил: The DSystem
27 views
This mod basically enables barbarian unis to be spawned in oceans more realisticly. When examining the SDK code it turns out that the feature way already available but was not taken advantage of
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Pirates Mod

Добавил: The DSystem
18 views
A Warlords variant of the Pirates Mod by TheLopez. [quote]This mod basically enables barbarian unis to be spawned in oceans more realisticly. When examining the SDK code it turns out that the
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Civilization 4 Community Core Project

Добавил: The DSystem
11 views
This project is aiming to improve player\'s gaming experience of Civilization IV game, the most popular PC game for civilization building simulation by Firaxis Games. Our objectives are improving
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Uniting Iran - Version VII

Добавил: The DSystem
11 views
It is 3060 BC. Nassun, a 15 year old former resident of Nassasana, has vowed to start his own Empire away from his homeland after two years of recruitment. This has enraged the leader of the
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Specialist Stacker

Добавил: The DSystem
12 views
This mod "stacks" the specialized citizens, super specialized citizens and angry citizens instead of displaying them side-by-side. It also makes use of the space to the left of the specialized
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Rhye's and Fall of Civilization

Добавил: The DSystem
13 views
This mod is a must get, absolutely awesome! [quote]Like the name suggests, the central theme to Rhye’s and Fall of Civilization is the simulation of historical civilizations’ roller coaster ride
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Great Generals From Barbarian Combat Mod

Добавил: The DSystem
10 views
Since the introduction of Civ4 one of the things that has always baffled me is the intentional nerfing of Barbarians. Well this tradition was continued through the Warlords expansion by not
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Water Animals mod

Добавил: The DSystem
10 views
This mod basically enables animals to be automatically spawned in oceans if they have their feature or terrain native values set correctly. So for instance if a water animal should trawl through
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AI Wars Mod

Добавил: The DSystem
12 views
[quote]This is a simple mod that makes the AI far less likely to go to war with civs far away from it. It also greatly increases the diplomatic penalty for having close boarders (so the AI is more
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Atlantis

Добавил: The DSystem
11 views
A new civilization for your Civ 4, Atlantis. Some stats of the civ: [quote]Leader: Atlas [spiritual expansive] UU:Atlantean Galley [+2 extra attack] Flag:Lambda Colour: Darkblue[/quote]
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Page:   1... 11 12 13 14 15 16 17 18 19 20 21... 53
Total entries:  522