released in Bell's AWE 3.0 beta 5b. But for those of you who want the gametype without all the frills of AWE, you'll enjoy having this small, all-inclusive file. :) There's more included to this new version, though, so don't just be satisfied with the v1.2 fix; there's plenty more where that came from. :P Read the full list of fixes and changes below, check out the ReadMe for details on the gametype and how it works, have a gander at the screenies, and put this awesome gametype on your servers today! :thumbsup: Fixed player name colors overriding certain text colors Added a timeout for stealing the flag (scr_ihtf_flagtimeout [i]--[/i] after this delay, the flag respawns elsewhere) Players now spawn away from the flag (minimum distance: scr_ithf_spawndistance) Remove CVar: scr_ihtf_removeflagspawns
Here's a quick update on La Truffe's 'hybrid' gametype known as Individual Hold the Flag (IHTF). This one primarily features compatibility with the CoD v1.2 patch, similar to the IHTF recently
- File Name:
- ihtf_1.1.zip
- File Size:
- 15.37 KB
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