Hunter kill a maximum of zombies for gain points. If zombies kill you, you will be Zombies and you must kill a max hunters. The last hunter will be Zombie in the next round
Here\'s a cool new CoD2 gametype from SevenSniff, Warzone. This gametype is based off of the Gears of War gametype \'WarZone\' and is a lot like S&D without the bombsites. Each team\'s objective is
Here's a cool and fun new version for the Conquest TDM gametype. Tally ported this from CoDUO, and now it's ready to be played on CoD2! There are a lot of new features and maps, new cvars and
Here's a HOPEnSPIRIT's conversion of La Truffe's CoD2 Enhanced Headquarters gametype, now available in its own independent form and for Wolfsbane's Realism Mod (WRM). You could actually almost
Here\'s a great new multi-player gametype for CoD2 by Ashus that reminds me a lot of the CoDUO Domination gametype. He says he based it off the Domination gametype from Unreal Tournament, but
For those of you who just have to have the UO gameplay in CoD2, then this is your ticket. There are so many options in this mod that it would be impossible to fit here. :P Look at the pictures and
That very creative gametype from La Truffe is back once again! V.I.P. has now been updated to fix plenty of the bugs. For those who don’t know how the mod works, here are the basics: There are two
Here\'s the next release of La Truffe\'s awesome Individual Hold the Flag (IHTF) gametype for Call of Duty 2, now in v1.2. This update has got loads of new stuff to keep you coming back for more,
Here's a quick update on La Truffe's 'hybrid' gametype known as Individual Hold the Flag (IHTF). This one primarily features compatibility with the CoD v1.2 patch, similar to the IHTF recently
Nedgerblansky, OddBall, and Tally have produced this great new CoD2 Domination gametype from Matthias\'s original work for the Admiral Mod. The three developers have included both standalone and