vastly improved since he made this. Keep an eye out for his new model, which he will begin making soon :) IMO, this mod (the scripting) could have been done a bit better: Ingame, this ship performs fairly well, though it seems to be a loose in turning, a bit too touchy even for a ship around the size of voyager. The ship also takes hull damage way to easily, and it's shields are a bit on the weak side. Even a keldon can disable some systems. Though the shields do recharge fairly fast. For those of you who have never seen this ship in Voyager, it is supposed to have ablative hull armor and double layer regenerative shielding. I believe that was stated right on the show. However, the placement of the phaser acrs was exactly right, according to the textures. I've not noticed any missplaced hardpoints. Well done!
This is a Great Prometheus model. Though the textures are simple and lacking somewhat in fine detail, they are still of good quality. This is an old model by Lord Bile, and his texturing skills have
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