Here is something totally unexpected from the BCS: Training Corps debut- Engine Overload! This modded weapon effect allows you the player to set up a disruptive pulse from your own ship's engine.
This is an awsome blending of TNG and TMP. An excelcior based design that might be the next refit to keep the old ships in service. It uses and X ship styled pylon from the SFC series XCA's, Sov
A total conversion mod that allows your crew to use The Original Series uniforms. It will not overwrite any other uniform mod you might have, and its activated through a mutator. Worked very well on
This is a new Klingon ship from Micheal Rabb. The Cha'Dra-tek Warship. This is a BCMP file, so you will need that program to install this mod. This unusual take on the Vor'cha Class is a little
Here is the Romulan Pvash Type V, a heavily armed ship that is armed with numberous disruptor cannons, disruptors and two torpedo launchers, this ship is more than capable of taking on heavy cruisers
Here is the Romulan Pvor, a heavily armed heavy cruiser refit from around the Star Trek Nemesis time. This ship is very powerful (although not a god ship by a long shot) and can take on Heavy
Here is the Romulan Pvash Type R, this ship is a battlecruiser that is armed with 1 Dual Torpedo tube as well as 4 disruptors and 2 quick firing disruptor cannons. This ship is similar to that of the
Here is the Romulan Pvash Type D, this ship is heavily armed for a heavy cruiser and can have a fairly good try at a Federation Galaxy Class starship. The Pvash type D will lose more battles against
Here is the Klingon scout vessel MaveQ, this ship is also known as the D - 18 Bird of Prey. The MaveQ is armed with three torpedo launchers (1 forward and two aft) as well as 2 forward firing