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<JAM>
m1-palinka


HL-HEV
hl-hev

Page:   1 2 3 4 5 6 7
Total entries:  69

BF1942 Stone Pool Model

Добавил: The DSystem
18 views
Smig is at it again! This time he\'s sent us in a model of a stone pool.
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BF1942 IronBridges

Добавил: The DSystem
17 views
Iron Bridges ============ This is a set of 4 Iron Bridges. These bridges are based on parts of the huge Remagen Bridge. Two bridges are all iron, for trains or to planked with wood. Two bridges with road. To install this object into
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BF1942 IronBridges

Добавил: The DSystem
19 views
This is a set of 4 Iron Bridges These bridges are based on parts of the huge Remagen Bridge Two bridges are all iron, for trains or to planked with wood. Two bridges with road
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City Hall model (2.0)

Добавил: The DSystem
18 views
City Hall buildings =================== To install this object into your map follow this instractions: 1. Extract your map, using WinRFA. 2. Copy all the files into your map root directory. 3. Add these lines to your map main init.con:
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Coal Locomotive Set (1.0)

Добавил: The DSystem
12 views
The models are designed to be either used on German or Soviet side. Mappers, enjoy and make some cool stuff out of this! Separate readme files with installation instructions are included in the rar archives.
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City Hall model

Добавил: The DSystem
12 views
This is version 2 of Smig\'s recently released City Hall model and features upgraded original textures as well as a completly new texture set. Hope to see some maps with this out soon. :) Pille
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City Hall model

Добавил: The DSystem
8 views
To install this object into your map follow this instractions: 1. Extract your map, using WinRFA. 2. Copy all the files into your map root directory. 3. Add these lines to your map main init.con: textureManager.alternativePath bf1942/levels
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City Hall model

Добавил: The DSystem
9 views
This new city hall model is based on the recently released train station model but show a huge texture update to make it look like just a center of a normal town. This model features no interior but
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Clocktower Model

Добавил: The DSystem
8 views
To install this object into your map follow this instractions: 1. Extract your map, using WinRFA. 2. Copy all the files into your map root directory. 3. Add these lines to your map main init.con: textureManager.alternativePath bf1942/levels
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Clocktower Model

Добавил: The DSystem
12 views
And once more Smig has done it again, this time he made a model of a typical city clocktower. Unlike his previous release the clocktower actually features an interior which is very well if you enjoy
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Page:   1 2 3 4 5 6 7
Total entries:  69