Map should be placed in the following folder Battlefield 1942modsDC_FinalArchivesf1942levels For more information on this map please go to http://www.5nfso.com
Place this RFA into your levels folder for DC FINAL Story= US weapons search division find a training facility made to look like New York, used to stage the attack of 9-11. US must occupy this mock city, and take control. From there, they can lear
Several features have been added: For everybody who liked Sulamaniya this update is a must. It features: * full botsupport * 3 different settings (standard, takeoff, dust) * environmentals * dropped object count by 10 % * optimized collision
This is a small city map that can be played Conquest or CTF. In Conquest mode each start point has 2 light tanks and 2 light vehicles (Hummer/BRDM2). There are 6 control points on the map to fight over. Each side of the river is the same as the other
This is a SP/COOP/Conquest map_file "Radar_Post_Take_Out" for DesertCombat_Final take the rfa_file into the "DC_Final" levels folder, which should be in: /Mods/DC_Final/Archive/Bf1942/Levels This is a fullmap Credits
So US troops now try the invasion. The author has definetly put some good effort in this, the scenery and atmosphere of the map were pretty well done. So check this out, you won't regret it DCF_LostPalace File info: Map for Battlefield 19
The only thing I don't like is that no one has yet to fix the camouflage in DCF so we can change to a woodland pattern for maps like this. Awesome none the less. Credits to: EA/DICE/DCF_Modteam & The author or Argon Forest: Mr. Hilton. Converted for