This is a SP/COOP/Conquest map_Add-on_file "GIZA" for Desert Combat Final take the rfa_file into the "DC_Final" level folder, which should be in: /Mods/DCF/Archive/Bf1942/Levels Important: You need the full_map
This map is a conversion of a Battlefield 1942 map Created BY Pitmatic called Giza. The map has 3 Capable spawn points you will need to hold 2 out of the 3 to make you foes tickets bleed. This map is jusr strait forward kill or be killed set up. Oh
Desert Combat map for Battlefield 1942. Revesion of El Alamein for use by the HOC clan. Includes 2 new capturable flags and reworked bases. New equipment layouts for both sides. Some terrain changes to reduce basecamping included.
Based on the recent gulf war, this map has the complete scenario. Kuwait armor/Air assault, Northern 173rd airborne drop, Western Iraq scuds, Saddam International airport, Baghdad with the largest tunnel system to date in any DC map. The map has many
Iraqi's have built some islands and the American forces have to take them over. Lots of helis, boats, planes and spec-ops guns littered all over the place.
It's set in Northern Iraq (nice rolling grassy hills) and includes 5 capturable control points (no non-cappable) in total, there's the AC130 Crash Site, where as the name suggests, you'll find the burning ruminants of an AC130, which also doubles up