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Rocket Launcher FPS Re-Animation


Rocket Launcher FPS Re-Animation

Добавил: The DSystem
2016-04-10 11:08:53
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  • Rocket Launcher FPS Re-Animation Skin screenshot
  • Rocket Launcher FPS Re-Animation Skin screenshot
  • Rocket Launcher FPS Re-Animation Skin screenshot
  • Rocket Launcher FPS Re-Animation Skin screenshot

READ ME BEFORE COMMENTING/RATING

Stock Rocket Launcher only. I tried to make them work with the c launchers, but it didn't turn out very well.

Recommended for use with Kiyoshi's Soldier Re-animated FPS Animations (Re-Work)

This in no way effects my Rocket Reload Fix, and will not prevent it from working.

NOTE: This does not use the same/an edited qc or model(s) from JadenLX's original Re-Animated Rocket Launcher

This started as me simply making animations for him, but there were to many errors with the model and he scrapped the project, so I took it over. As I said before, there were too many errors, so I started from scratch.

This uses the body of the w_model, and the scope of the v_model.

Hopefully festives and botkillers work, as I edited all of their models to fit. The Australium version should use the w_model's Australium texture.

If you use a re-texture of the Rocket Launcher, it should work, but it would look different, maybe even low-res. Re-models will not work with this.

Video and stuff okay I'm tired okay here's mooore

There's an option to use 70 FOV TIP arms. Do NOT install that version unless you have the Texture Improvement Pack .

I'll remove that if bl8demast3r/The TIP team wants me to. And stuff.

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