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Femme Pyro Renovation v3.1


Femme Pyro Renovation v3.1

Добавил: The DSystem
2016-04-09 22:55:45
282 views
  • Femme Pyro Renovation v3.1 Skin screenshot
  • Femme Pyro Renovation v3.1 Skin screenshot
  • Femme Pyro Renovation v3.1 Skin screenshot
  • Femme Pyro Renovation v3.1 Skin screenshot
  • Femme Pyro Renovation v3.1 Skin screenshot
  • Femme Pyro Renovation v3.1 Skin screenshot
  • Femme Pyro Renovation v3.1 Skin screenshot
  • Femme Pyro Renovation v3.1 Skin screenshot
  • Femme Pyro Renovation v3.1 Skin screenshot
  • Femme Pyro Renovation v3.1 Skin screenshot
  • Femme Pyro Renovation v3.1 Skin screenshot

Please read.

Being quite the fan of Fanciest's Femme Pyro model, I was disheartened by the Scream Fortress 2012 update breaking it. "No," I was quoted saying, "this will not do." So, one crash course in decompiling models later, here we are.

As of v1.3, we have a Steam Group! You can get notified right away of a new version, get info on what I'm working on next, possible beta access, plus more!

Long time no see. Check Updates for the update list of v3.

Version 2.2B is just a couple refits.

Breaking free of 2.1[letter], version 2.2 brings more than just refits (though there's those too). Also did some minor UV map tweaking on her base model, and separated her voice files into "Femme_Pyro-Voice.vpk", for those of you who play on mixed pure servers, or who prefer the default voice.

2.1C just has refits for the new items. Well, one new item. Every other new item was fine.

Nothing much to 2.1B, just optimized for Steam Pipe, and a few cosmetic item model adjustments.

After much waiting, Version 2.1 is here! The corset skin option has been moved to the standard installation, so it's now a one step-process to get a working femme installed. Included in this release are femme gibs, so explosives no longer hit femme so hard they turn her into a man. A few alterations to her belt texture and materials to list. She's had her belt materials split, so team coloring of the belt in femme reskins is now possible. The UV map of the belt has been improved so that nothing overlaps. Finally for her belt, the addition of a zipper tab to her model, which is included on the belt texture. Other than this, there is updates to the HUD/VGUI elements, updates to the zombie model and materials, updates to view model arms, various unweighted bones now use bone merging, and some tweaks to the base model and a few of the refits.

Been meaning to switch over to "Version 2" for a while, seeing as I've altered virtually every one of Fanciest's original files. Anyway, here we have a more technical update, aside from the additional refits. I've redone the textures from Fanciest's originals without a loss of quality due to format, so she should appear vibrant once more. I've also altered the illumposition on every refit, they should no longer occasionally blacken while on ragdolls. More mesh tweaking, this time aimed at fixing up the clipping/disunion of her fuel tank backpack straps. Finally, due to popular demand (and my own preference as well), reverted back to the version 1.2 jigglebones.

Vee one point five brings a lot to the table. More item refits, and updates to almost every old refit to fix their positioning when they're off of femme. As far as the GUI, there's the femme pyro class portrait and the main menu characters. On the model side of things, a lot is spruced up. The mesh has been reshaped and re-rigged to flex better at the knees and shoulders, and to reduce self-clipping with her belt. The smoothing has been improved and the reference ("T") pose has been fixed. There's also view model arms, the giant femme pyrobot, and the option of a strapless version of the model. As far as the textures, there's more consistency tweaks, and the option of the classic-themed femme pyrobot.

V1.4 comes at you with the femme pyrobot, fresh off of Gray Mann's assembly line! Also included are many more cosmetic item refits, including fixes for some of the older ones. Jigglebones have been tweaked yet again, and for the last time; they are Fanciest's original jigglebones. There's also slight tweaking to her normal mapping, it should remove the odd lighting on her legs and boots, as well as adds some detail to her soles. Finally in this release, there's class selection icons.

More to love in v1.3. Fixed the MvM canteen parenting issue, it'll be right there where you need it on your hip, whether you're in game or in the loadout screen. Put in some HUD icons, for both the classic and corset versions of the skin. Put in slightly limited LoD models, their max efficiency is 51% if you care. Finally, put in quite a few remodels of current Pyro items for a more consistent look. There's still more that need to be done on this note.

A slew of fixes and additional content in v1.2. Put in HWM model support, as well as the option for the "classic" or "corset" skin. Put in the grenades bodygroup, but couldn't get the proper grenade replacement bones in (just as well, I think they'd just return to their default positions when playing animations). Fixed the LoD models causing odd graphics issues on low/medium model detail settings. Adjusted the jigglebones, they should appear more constrained now. Also, a minor edit to the red team skin (a more team colored emblem), if you don't like it, the original files are still included.

All known problems fixed as of v1.1! Jigglebones are back thanks to Bl8demast3r! I found the fix for the lighting problems. As well, this version includes the backpack bodygroup that Fanciest's original model lacks.

All the required files are included, you don't need to have The Fanciest of Pants' original upload installed.

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