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Black Egret's Standard Issue Sidearm


Black Egret's Standard Issue Sidearm

Добавил: The DSystem
2016-04-10 06:01:48
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  • Black Egret's Standard Issue Sidearm Skin screenshot
  • Black Egret's Standard Issue Sidearm Skin screenshot
  • Black Egret's Standard Issue Sidearm Skin screenshot
  • Black Egret's Standard Issue Sidearm Skin screenshot
  • Black Egret's Standard Issue Sidearm Skin screenshot
  • Black Egret's Standard Issue Sidearm Skin screenshot
  • Black Egret's Standard Issue Sidearm Skin screenshot
  • Black Egret's Standard Issue Sidearm Skin screenshot
  • Black Egret's Standard Issue Sidearm Skin screenshot
  • Black Egret's Standard Issue Sidearm Skin screenshot
  • Black Egret's Standard Issue Sidearm Skin screenshot

Not technically my first skin, but the first one I'm not too embarrassed to show. Definitely still a work in progress but good enough for a sort of "beta" release, kinda like the game itself. At least it has a custom (read: poor) Normal map!

Based on a Parasoul's Luger P08 from Skullgirls. Picked up the game on a whim and it may or may not have already stolen hours of my life away. I fell in love with Parasoul the moment I picked her up too and I haven't looked back since.

Fun fact: Parasoul's icon, an upside down cross, is not infact a Satanic symbol. It represents humility and is more associated with St. Peter. Though it's kinda hard to belive she's a good guy when she dresses like a Nazi...

Note: Along with some advice on touch ups I'm also looking for someone who would kindly take backpack icons for me. I can't get source sdk model viewer running no matter what I do.

edit2: There's quite a lot of problems you only notice when you pause and pay really close attention in third person that are mostly hard to spot in action in first person. Expect a mega update too smooth everything out when there is one.

edit: another OCD based grammar fix and nothing at all substantial. Also just testing (and hoping) that small edits like this aren't going to bump up the page

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