| Добавил: The DSystem 2016-04-10 15:16:08 119 views After another long break from texturing, I decided to fix this texture up a bit. I removed the AO map which wasn't supported. I re-created the specular map and put it in the base map alpha channel. I added phong settings. Fixed the wood not being aligned on the side. And lastly, a new normal map and some other touch-ups. Please justify your ratings!
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