Добавил: The DSystem 2016-04-09 15:14:57 189 views I like having things match, that's how compulsive I am. That's why, in order to match my Konata playermodel, I created both CSS and HL2 hands so that its all in check.
THE ARTWORK IS NOT BY ME MAY WHOEVER DREW THE KONATA PICTURE BE PRAISED
***KNOWN BUGS****
If you are in a map with INCREDIBLY poor light detail, say a dark room with only a campfire for light, you may encounter the "Metal Hands" glitch where the hand and arm textures on the CS:S hands reflect light in attempt to stimulate the scripted phong. I've fixed it a few times so far it's only happened to me occasionally on oc_walking_dead
****UPDATE**** I fixed the thing with the HL2 hands where the stripes and sleeves are mirrored.
Also, lastly, you may notice that the HL2 hands have 3 stripes while the CS:S ones have 2. The reason for that is I made them a few months apart. One I used the drawing
of Konata for reference, for the other I used the Konata model as reference. I just decided not to fix this because I like the idea that she rolls up her sleeves for the serious business (I.E. Using military grade CS:S weapons)
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