| Добавил: The DSystem 2016-04-10 02:09:27 196 views Description
This is my first compile/skin release, so please, go easy on me. To do most of the stuff presented here, I've learnt stuff on my own by trials and errors method, not everything is perfect here but I'm committed to improve my future releases.
Funny story, the original normal map bake was a total fail because it had smoothing errors baked in, so the whole normal map was worth nothing. So instead of low poly with baked normals maps that would make the model look almost like the high poly with the performance of low poly, You will have a lowpoly that looks ... well, like a low poly, with only height->normal map. Still, it does the trick pretty well, IMO.
If anybody in the credits list is bothered with the release, please send me PM!
Features
- Probably the first ever compile of Toasty's Fresh Desert Eagle model,
- High definition 2048x2048 diffuse and normal maps,
- Dynamic shaders written by me, with the apocalyptic, damaged look,
- Custom animation,
- Included source files for future recompiles,
- NightmareMutants sounds as an optional addon,
Video Preview
Thanks Inter!:
There is no Arby in the preview credits but that's my fault. Sorry!
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