Добавил: The DSystem 2016-04-10 09:40:06 202 views
CS:GO XM1014 shotgun model on Dblazz animation, replacing autoshotgun. Now there is a normal map made out of AO map that Valve use for recolors. Also, made a gloss map out of specular texture since the default gloss map was just a plain color. Changed the diffuse a bit to make it look a bit more used up, to fit the l4d2 setting, nothing big tho. On top of that, now the Tritium glow sights glow for real, thanks to the $selfillum command. New shaders written by me.
Known bugs
-Smoothing errors in W_model,
-Muzzleflash missplaced in FP,
I'll upload new version once the author of original release decide to fix them.
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