| Добавил: The DSystem 2016-04-10 02:30:15 258 views
I felt that the previous version of this release really didn't turn out well, therefore, I decided to revisit it. It have changed draw and fire animation, fixed various compiling related bugs, added w_model, new normal maps made out of the AO map ( no more ugly ass smoothing errors from bad bake), better specular and shaders.
- Awesome Toasty's Fresh Desert Eagle model,
- High definition 2048x2048 textures,
- New normal map and specular,
- Dynamic shaders written by me,
- Custom animation (new draw and fire animations!),
- Fixed bugs of previous release,
- w_model,
My preview:
Nickolas Cat preview:
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