| Добавил: The DSystem 2017-03-25 16:38:07 236 views Original ReadMe
Hibari Hanakokanae from Cyber Team in Akihabara
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- "Cyber team in Akihabara" is a japanese anime,
I watch this program from my cable TV.
Hibari is a high school girl, she is 139cm tall,
but in my 3d model she is about 60 inches.
BY OmegaLE, omegale@chaiyo.com
- Please don't ask me such a tough question, like "How to
create model?". If you really want to know check these
out
COLD FUSION: HL player model center
http://www.contaminated.net/coldfusion/
WAVELENGTH
http://www.planethalflife.com/wavelength/
- I've a HLMDL homepage too but I won't tell you 'cause It
contains many models with such a huge number of tris.
What a shame!
Release: 1.03, 02-28-00
New in 1.03
- Cut down about 150 faces, but her appearance changed
very slightly. Mainly, I collapsed many vertices in her
hair.
- After I had read many reviews made by COLD FUSION guys,
I repainted my skin with higher contrast and space usage.
- Readjusted her head hitbox, smaller to fit her face.
- Removed some animation glitches.
- Recreated crawl animation.
- Add some unused deathmatch animations (e.g. aim_2,
shoot_1. I don't know whether they're for new/unknown
weapons in other mods -- I neither downloaded
any new mods to test nor had OP4/CSTRIKE. [but why should
I try it on TFC? I've just realized when writing this.])
!:
- DO NOT SELL THIS #$&) FOR $$$.
- NO PAYMENT IS MADE IF THIS MODEL INFLICT ANY DAMAGE
ON YOUR COMPUTER, YOURSELF OR WHATEVER RELATED.
Model Advantage/Disadventage:
- Small sized model.
- Big head (so does its hitbox), being shot easily!
- Vivid color, easily spotted.
Mesh Resolution:
Version Faces Vertrices
Current (1.03) 864 456
1.00 999 540
0.95 1100 586
- Firstly, it was 1100 gons but after I read about
the COLD FUSION submission rule, I tried very hard
to keep them lower. And I stopped at 999 because it's
a cool number (In fact, I can't find any more faces to
delete :)
- Eventually, I ripped them off another 145 faces.
Skin:
- One 256x256 bitmap.
- Team colors can't be changed...
Animations:
- Altered Biped plus new bones.
- Mainly, animations are altered from valve's.
- NEW:
... 2 deadposes
... duck and crawl animations
... glock animations
Comments:
- It's the first time that I could create a model that so
low in faces. Many people may tell me it's not a small
number. Actually, over 20s models that I have created
are over 1200 faces (The most that I have created is 3580
tris + a 512x512 skin and it's half-life model!!! -- not
a model for CG movies or other purposes). Because I think
the beauty of models is the first priority. Later I know
that lots of faces show how much I suck.
- The model have some non-depth faces. In both animations
and normal pose, you may notice some glitches at her
skirt or her shirt. Some were removed when altering valve
's animations, others still inevitably not.
- Hibari's legs don't deform very well in some animations.
Because many faces spend on her suit and hair, so there
are not much quota left for the legs...
- To be honest, I don't dare to create a skin that team
colors can be changed. It may reduce my skin quality
if I repaint some parts of it in limited colors.
- Hope you guys enjoy this model!!
Special thanks to COLD FUSION and Spider for the tutorials.
-EOF-
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