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Urban Warfare Series Mossberg


Urban Warfare Series Mossberg

Добавил: The DSystem
2016-01-23 08:50:32
135 views
  • Urban Warfare Series Mossberg Skin screenshot
  • Urban Warfare Series Mossberg Skin screenshot
  • Urban Warfare Series Mossberg Skin screenshot
  • Urban Warfare Series Mossberg Skin screenshot
Urban Warfare Series Mossberg500 Credits:

-Mossberg500:
Model: Felipe Paiva
UV Maps: Felipe Paiva
Smooths: Felipe Paiva
Textures: Felipe Paiva

-EO-Tech:
Model: KP
UV Maps: Felipe Paiva
Smooths: Felipe Paiva
Textures: Felipe Paiva

-Arms:
Model: Firearms Mod Team
Textures: Felipe Paiva

-Animations: Firearms Mod Team
-Sounds: SPKNR

-Final Compilation, Origin & Tweaks: Felipe "MDO" Paiva
Urban Warfare Series Mossberg500 Credits: -Mossberg500: Model: Felipe Paiva UV Maps: Felipe Paiva Smooths: Felipe Paiva Textures: Felipe Paiva -EO-Tech: Model: KP UV Maps: Felipe Paiva Smooths: Felipe Paiva Textures: Felipe Paiva -Arms: Model: Firearms Mod Team Textures: Felipe Paiva -Animations: Firearms Mod Team -Sounds: SPKNR -Final Compilation, Origin & Tweaks: Felipe "MDO" Paiva

Polycount(Without the EO-Tech Sight): Polys: 5386 Vertices: 5697 Distinct Vertices: 3171

Personal Note:
I don't want to be rude with anyone and i don't think that i'm the owner of the world, but i know that this skin is awesome and i really need to ask to everyone who wants to compile for another games to please ask me before you do it. The rules for the EO-Tech still the same, don't use it in anything, this sight was made for Project Reality and only me haves the permission to use it. About the origins and the Pistol Grip clipping, i know that they are there, but with the default Firearms animations this is my best, and also, in 1st person, you can't notice any kind of clipping. About the video, it's my 1st one and i now that is a crap, but it gets a better feeling about how it is in game. Well, i didn't find any kind of consistency errors, but if you get it, just type "mp_cosistency_0" on your console before you start a game.

Felipe Paiva

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