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Map xunil for HL

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Map xunil
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1/18/99 11:14:36 PM ================================================================ Title : XUNIL Filename : xunil.bsp Author : The_Colombian Description : Small military camp. Medium size map Special Thanks to : Valve for creating Half-life and ID for for the Engine e-mail : thecolombian@relux.com ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Play Information Single Player : Yes and No. To check out. Some grunts and some monsters. But keep low, keep moving, keep alive. Deathwatch : Yes (2-6 players) Cooperative : No Difficulty Settings : No New Sounds : No New Graphics : No New Music : No ================================================================ Construction Base : New level from scratch except 3 prefabs see bellow Editor used : Worldcraft v2.0 Known Bugs : Hmmm I did not find any Build Time : 40 hours ( 20 learning a new Editor I was use to QE4 ) I have not created any maps in over 11 months. I made some Q1 and Q2 maps. Mostly Q2 using ID's QE4 map editor. So it took me some time to get use to a new interface and to re-learn a few tricks. This map is almost a test to see what is everyone talking about the problem of lag in the maps. Then I found out that the Func_aereoportal was missing.......... Boy I changed the layout of the map and I will have to plan better for any future maps. I was able to keep r_speeds in the poly-count under 650, but one small area in the out-door section the FPS drops to 15..... need to look more into that. Because Half-Life is base on the 50's, so is my map. PREFABS -Cargo Container- Author: Revolver Email: Revolver@gpm98.freeserve.co.uk Date: 14/12/98 File Name: C-Container File Desc.: Prefab for Half-Life Solids: 15 Faces: 88 Entites: 2 (rot-doors) Guard Tower A bit modified by The_Colombian | Filename : GUARDTOW.MAP | | Author : Gael chauvin aka "chickenpanzer" | | Email : chickenpanzer@hotmail.com | +----------------------------------------------+ | Solids : 46 | | Faces : 276 | | Ents. : 1 func_ladder | | 1 func_wall | | date : 06/01/1999 Date: 1/4/99 Author: BlackRose E-Mail: blackrose@sydney.crosswinds.net Solids: 12 Faces: 69 PointEntities: 3 SolidEntities: 3 ================================================================ Installation To play this level, extract the file "XUNIL.BSP" into your sierra\half-life\valve\maps directory and start Half-life with hl.exe -console +map xunil. ================================================================ Copyright and Permissions This level may be distributed via any medium (i.e.: Internet, BBS, CD-ROM, compilation disk) as long as it is not for profit & contains this text document. Copyright No One 1999 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ qcsg.exe v2.5 (Dec 30 1998) ---- qcsg ---- 21 seconds elapsed qbsp2.exe v2.2 (Dec 28 1998) ---- qbsp2 ---- 13 seconds elapsed vis.exe v1.3 (Dec 30 1998) ---- vis ---- 1 thread(s) 776 portalleafs 2327 numportals average leafs visible: 175 visdatasize:27044 compressed from 75272 1248.0 seconds elapsed qrad.exe v 1.5 (Dec 30 1998) ----- Radiosity ---- 1 threads 3870 faces 105600 square feet [15206401.00 square inches] 26659 patches after subdivision 289 direct lights Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 64/400 4096/25600 (16.0%) planes 7678/32767 153560/655340 (23.4%) vertexes 5413/65535 64956/786420 ( 8.3%) nodes 2223/32767 53352/786408 ( 6.8%) texinfos 804/8192 32160/327680 ( 9.8%) faces 3870/65535 77400/1310700 ( 5.9%) clipnodes 6187/32767 49496/262136 (18.9%) leaves 1458/8192 40824/229376 (17.8%) marksurfaces 4972/65535 9944/131070 ( 7.6%) surfedges 18402/512000 73608/2048000 ( 3.6%) edges 9766/256000 39064/1024000 ( 3.8%) texdata [variable] 7000/2097152 ( 0.3%) lightdata [variable] 484860/2097152 (23.1%) visdata [variable] 27044/2097152 ( 1.3%) entdata [variable] 19012/131072 (14.5%) === Total BSP file data space used: 1136376 bytes === 6218 seconds elapsed

Список ресурсов карты xunil