------General Information--------------------------------------------
Title : Zeta Sector
Filename : dm_zeta.bsp
Author : Andrew Weldon
Author E-mail : falcon_x32@yahoo.com
Description : 8-12 player Deathmatch
Previous Maps : dm_phl -- Planet Half-Life HQ
funny_cratemaze -- CrateMaze (SnarkPit's funny map contest)
------Credits and Thanks---------------------------------------------
Valve Software
Gearbox Software
Dave Johnston
------Play Information-----------------------------------------------
Deathmatch : inDEED
Single Player : no
Map Description : see above
8-16 players recommended
------Map Information------------------------------------------------
New Textures: one, compiled into bsp
New Sounds : nope
Third completed map from me.
------Construction---------------------------------------------------
Base: scratch
Editor(s) used : Worldcraft 3.3
Compile Machine : AMD Athlon 800, 192 mb RAM.
Build time : about 20 days
Compile time : 15 minutes
Playtest time : a couple hours
------Map Instructions-----------------------------------------------
Unzip "dm_zeta.bsp" into your valve/maps/ directory. If you're going to start a server, I would assume you already know how to select the map and begin the game. If you are joining a game using this map, I assume that you also know how to start playing this map. If you're really bored, my test info_player_start is still in the map, and you can run around and blow yourself up. If you're into that kinky stuff.
This map is (c) 2001 Drew Weldon. Enjoy.
Drew Weldon's map making "talents" will return in one of these current projects:
OpFor single player campaign: Nova 001
Half-Life Deathmatch: Facility 15 (dm_fac15)
Counter-Strike: Silo 6A (de_silo)