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desktoproaches2019


Map desktoproaches2019 for HL

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MAP DESCRIPTION: -------------------------- DesktopRoaches2019 for Half-Life Deathmatch (HL1) by qUiCkSiLvEr Map Name: DesktopRoaches2019.bsp Date: October 18,2019 Author: qUiCkSiLvEr Author's email: quicksilver@qsextreme.com Homepage: http://qsextreme.com Please refer to the webpage for this map: http://qsextreme.com/desktoproaches2019 ======================================================= LEVEL DESCRIPTION: ---------------------------- Single Player: No Deathmatch: Yes Team Deathmatch: Yes Suggested Players: 4 - 24 recommended (the more the better!) New Textures: All custom textures are embedded into the BSP New Sounds: Yes New Models: Yes Warps: Many! Number of Secrets: a few! Deathmatch spawnpoints: 36 Filesize: the map BSP is 19.7 mb unzipped the entire distribution is ~53MB unzipped (24MB zipped in .7z format so get 7zip - https://www.7-zip.org) Typical download time: ~5 minutes fast HTTP or +25 minutes for non fast-http downloads. Minimum recommend hardware/OS/drivers: -------------------------------------- Intel I3/I5/I7 (2.5GHz) with 8GB of memory running Win10 with the latest service pack and patches System Memory: 8 GB RAM Nvidia 800 series or later with 2Mb of memory with the latest video drivers OS: Win7/8.1/Win10 (32/64-bit) DirectX 8.1 level Graphics Card (Requires support for SSE) (10 or later preferred) This map is demanding on CPUs and Graphics cards, if you are unable to run HL2 then you will have a very hard time playing on this map. Observed map r_speeds (worst case): 100fps 4 ms 2289 wpoly 28819 epoly Average leaves visible / audible / total: 361 / 923 / 1308 ======================================================= Map Detailed Description: --------------------------------- DesktopRoaches2019 is a large home office / Man Cave that could use some pest control. Bouncepads: There are three strong bouncepads that can be used to reach almost all parts of the map in a single bound, but it will take skill and practice to make the best use of the bouncepads. There are also a number of teleports and ladders (both visable and invisible) around the map. Cover and Play Styles: Although there are many sniping spots on this map, there are also many places with cover including the items on the hutch shelves and the upper book shelves. The map is designed to promote running, hiding, sniping, gunning and general mayhem with a great deal of connectivity some of which is hidden (don't be afraid to explore). Players spawn with longjump, shotgun, 9mmAR, pistol and of course crowbar as well as some different types of ammo. There are a number of health and armor rechargers that are a bit hidden in plain sight ... they just don't look like rechargers ... ok, I relented and put in a couple of regular ones. Map Scale and Size: This map is not a Rats scale but rather a Roach scale map! Legacy: DesktopRoaches2019 started out as a remake of Rev's DesktopRoaches map that he lost the source for it in a disk crash way back in 2002. ======================================================= Tools and Info: --------------- original HLDM map: Rev (Ace Ventura) and qUiCkSiLvEr author's email: quicksilver@qsextreme.com editor used: Hammer 3.5 Build 2363 with my slightly customized FGD Zoner's compile tools utilities used: Valve SDK, Wally, MilkShape, several image manipulation tools. I used several models that Docrock used on some of his maps including the big roach model that I made for him for his camper_rats map and small cars he used in another map. I also used some small parts of Grimlock's Atticrats map because that map is one of our all-time favorites. known bugs: ----------- The map distribution (unzipped) is large (53MB) and may be difficult on servers that do not have fast HTTP download capability. Players that download the map off servers may not see the large independant cockroaches that spawn occasionally around the map but players that install from the .7z archive will. Servers that do not have mp_allowmonsters will not see any cockroaches. Compile Information: ==================== Compile machine: Intel I7 2.5GHz Laptop with 32GB DDR RAM Compile times: HLCSG: 1.01 seconds elapsed HLBSP: 2.97 seconds elapsed HLVIS: 65.47 seconds elapsed [1m 5s] HLRAD: 51.49 seconds elapsed map edits: There were more then 120 edits and at least 100 compiles from 12Sep2019 to 21Oct2019 (+1 month) but a lot of that was reconstructing the map design and updating all the textures. ======================================================= SECRETS NOTE: There are several small secrets on this map, mostly added to improve connectivity or a quick escape from a difficult position. The secrets are here specifically to inspire players to explore and learn the map and how it works. There are also a number of invisible ladders on surfaces that dramatically improve the connectivity in the map. ======================================================= INSTALLATION: ---------------------- DesktopRoaches2019.7z includes all subfolders. There should be 34 files in the distribution. Place the DesktopRoaches2019.bsp, DesktopRoaches2019.res and DesktopRoaches2019.txt in your valve_downloads\maps folder, put the rest of the files into their respective subfolders located in the valve_downloads folder. typically: C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve_downloads ======================================================= OTHER LEVELS by qUiCkSiLvEr: Please refer to my webpage for my map lists and pictures: http://qsextreme.com ======================================================= BETA TESTERS: --------------------- Rev (Ace Ventura) who told me he barely remembered the map heheh! DocRock and babykitkat, many thanks for the encouragement and for taking the time to do an awesome check of the map for me. Grimlock, who also checked the map in detail and put in a few excellent features Shadow Santa ... if he ever gets around to checking the map out! ======================================================= *SPECIAL THANKS* -------------------------- Many thanks to Valve for many years of committment to great gaming. I also want to give extra special thanks to DocRock, babykitkat and Grimlock for the years of inspiration and great game play that their maps have provided for the entire HLDM community. ======================================================= COPYRIGHT STUFF ------------------------- DesktopRoaches2019.bsp copyright October 15, 2019 by David Smith (aka Rev aka Ace Ventura) and Kevin Ottalini (qUiCkSiLvEr) All Music included is copyright their respective owners, if you like the music samples please purchase their albums! You MUST NOT distribute this level unless you include this text file WITH NO MODIFICATIONS. Please include the .res file as well so the text description file will propagate during map downloads. This map may ONLY be distributed over the Internet. You are NOT authorized to put this map on any CD or distribute it in any way without my written permission. You are NOT authorized to disassemble and use any portion of this map. Please feel free to email me with any comments and thank you for taking the time to read this and for playing on this map. Enjoy and have a safe day! qUiCkSiLvEr Special Technical Map Detail Summary ------------------------------------ BSP Detailed Summary: (this summary is generated by ripent): Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 194/512 12416/32768 (37.9%) planes 7503/32768 150060/655360 (22.9%) vertexes 9422/65535 113064/786420 (14.4%) nodes 3563/32767 85512/786408 (10.9%) texinfos 1942/32767 77680/1310680 ( 5.9%) faces 6561/65535 131220/1310700 (10.0%) * worldfaces 4211/32768 0/0 (12.9%) clipnodes 13148/32767 105184/262136 (40.1%) leaves 2744/32760 76832/917280 ( 8.4%) * worldleaves 1173/8192 0/0 (14.3%) marksurfaces 7879/65535 15758/131070 (12.0%) surfedges 30591/512000 122364/2048000 ( 6.0%) edges 15796/256000 63184/1024000 ( 6.2%) texdata [variable] 16505152/33554432 (49.2%) lightdata [variable] 2611404/50331648 ( 5.2%) visdata [variable] 98083/8388608 ( 1.2%) entdata [variable] 74594/2097152 ( 3.6%) * AllocBlock 32/64 0/0 (50.0%) 203 textures referenced === Total BSP file data space used: 20242507 bytes === Wad files required to run the map: "halflife.wad;xeno.wad;"

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