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Map riverpool for OpFor

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======================================================================= riverpool: an Opposing Force Map by Cucumbez January 20th 2009 ======================================================================= Map Name: riverpool.bsp Filesize: 4.205kb Author: Rimrook, edited and coverted to Opposing force by Cucumbez Author email: cucumbez@hotmail.com Homepage: http://www.op4gunners.com Wad included in map: rimrook.wad (it's included into the *.bsp file) Wad: compiled by Rimrook ======================================================================= LEVEL DESCRIPTION: Single Player: No Co-Op: No Deathmatch: Yes Suggested Players: 5-20 New Textures: Yes New Sounds: Yes New Models: Yes No. of Secrets: 1 No. of Teleports: 2 No. of Monsters: None Spawnpoints: 5 Map description: Map created by Rimrook just to show architecture, it was not a DM map. I had to convert it to Op4 to make it playable. ======================================================================= CONSTRUCTION: base map: riverpool prefabs: None editor used: Hammer 3.4 utilities used: Zoner's Half-Life compile tools, Paintshop Pro 9, Wally, Batch Compiler known bugs: None compile machine: Intel Pentium 4 2.53 GHZ compile time: 10 minutes ======================================================================== INSTALLATION: 1. Run Winzip and unzip riverpool.zip. 2. Open your riverpool folder and place the riverpool.bsp, riverpool.res, and riverpool.txt in your gearbox/maps folder. 3. Copy the riverpool sound folder into your gearbox/sound folder. 4. Copy the gfx folder into your gearbox/gfx folder. 5. Place the sprites folder in your gearbox/sprites folder. 6. Place the models folder in your gearbox/models folder. ======================================================================== OTHER LEVELS BY Cucumbez: death_dome2.bsp kaboom.bsp tron_street.bsp towers2008 prison_break u_boat op4_haunted_house xmas_2008 ======================================================================== Cucumbez's next map: ...?

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