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SkyWatch a Half-Life Deathmatch Experience by DocRock
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Map Name: skywatch.bsp
Author: DocRock
Author email: docrock10@hotmail.com
Release date: Dec 15, 2017
Facebook: https://www.facebook.com/doc.rock.988
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LEVEL DESCRIPTION:
Map description: A Half-Life deathmatch map set in a hangar above the clouds
wadincluded in map: skywatch.wad
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CONSTRUCTION:
editor used: Hammer 3.5
utilities used: Vluzacn's 64 bit compile tools
Paintshop
Wally
Half-Life model viewer
Goldwave
compile machine: Windows 7 Professional
Intel(R) Core(TM) i7-3930K
3.2 Ghz
16gb memory 64 bit
compile time: 5 minutes
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INSTALLATION:
1. Run Winzip and unzip skywatch.res.
2. Open the skywatch folder and place the skywatch.bsp, skywatch.res, and skywatch.txt in your valve/maps folder.
3. Place the 6 (six) plume.tga files into your valve/gfx/env folder.
4. Put the skywatch sound folder in the valve/sound folder.
5. Place the skywatch sprite folder in your valve/sprites folder.
6. Place the nasa folder and the swabbit folder inside the valve/models/player folder.
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SPECIAL THANKS:
To my babykitkat, my lover, my sweetheart, my wife. I love you!! My #1 fan, thanks baby
for playtesting and helping me with this awesome map! I DEDICATE THIS TO YOU!
Thanks to CreepItAll for beta test and all of the sprites and player models.
Thanks to Discount Killer for beta test and suggestions for map improvement.
Thanks to Victor-933 for letting me use some of the textures from
his maps as well as some of the ambient sounds.
https://gamebanana.com/members/213517
BETA TESTERS:
babykitkat
CreepItAll
DiscountKiller
OTHER THANKS:
DevilMaqqer plume skybox
ACR Sandman skywatcher model fix
Mouhsine Adnani sci fi textures on polycount
http://polycount.com/discussion/132234/mouhsine-adnani-portfolio-and-wips