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FY_Ruins - Counter-Strike Deathmatch
Mapping, Skyline by Daan "DaanO" van den Heuvel
daanh@gworxpictures.com / daan_heuvel@hotmail.com
Mapping, Skyline by DaanO
Trunk model from Battlegrounds
Run, hide, and use the terrain to your advantage,
do whatever it takes to kill the other team. Enjoy!
IMPORTANT NOTE: The polygon count on this map sucks,
i know. There's a maximum of about 2000, which is
too high. You might get a bad fps rate in this map,
though i'd warn you nubs ^_^
IMPORTANT NOTE #2: If you want the material sounds to
be right (right now the HL engine will assume the map
is made of concrete entirely) add the content of
materials_ruins to your materials.txt file.
Editor used: Valve Hammer 3.4
Compile time: 7,5 days
Build time: 5 days (+1 the next day for the sky)
(Press any button to continue)