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cs_reflex2
by TJF (TJF@TJFweb.com)
textures by Joe Smoe
The sequel to the cult favorite, cs_reflex!
CTs and Ts start on a slope opposite each
other with various architectural structures
and crates as cover.
A panel which opens and closes in regular
time intervals divides the two sides,
whilst bridges leading to the opposite side
may be accessed from the back of each base.
There's also a chaingun on each side which
is great for providing cover fire.
Have FUN!
Visit http://maps.TJFweb.com for more maps!
(Press FIRE to continue)