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Author:-Nathan goulden
cs_monk2:-hostage rescue mission
date:-13th April 2001
e-mail:-NathanGoulden@netscapeonline.co.uk or you can
e-mail my brother for help on worldcraft or to test your
map.his e-mail is lisa@acroke.fsnet.co.uk.plus
e-mail mark if you need help in designing a map
just e-mail me for that.
base:-I based the shape of the arches and frames on the
first monk which can be found at,
http://www.planethalflife.com/csmaps [de_monk]
the quality of the frames and towers have been upgraded
for cs_monk2.Theres also a de_monk_beta2
textures:-monk.wad made by me there 4 textures in the wad.
e-mail me if you like to use the wad.
prefabs:-theres 17 prefabs which you can use in worldcraft
so you can make your own monk map.
special thanks to my dad mark on coming up with the ideas of
monk1 and monk2.plus also Lee goulden for testing my map and mark
for helping me with getting the textures.and my friends
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Background:-High up in the Andes this Spanish Monestary originally occupied by 14th
century monks and long since abandonded has now fallen into the hands
of a South American terrorist organisation known as the "Brotherhood".
Specializing in murder, drugs and extortion, they have now resorted
to kidnap as a means of generating money for future crime ventures.
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Counter-terrorists:-Due to the nature of the current hostage situation, the British SAS
Have been assigned the mission to free the oil workers at all costs.
Eliminate all terrorists and rescue hostages with minimal casualty.
( Intelligence informs that 4 hostages are held underground in cash store.)
( Rescue point is located on the bridge)
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Terrorists:- Overseas workers have recently become easy prey for terrorist groups. The British
contingent of oil surveyors were no exception, captured and taken to the isolated
hide-out and held indefinately untill ransom demands are met.
( KILL ALL COUNTER-TERRORISTS.)
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other notes:-Theres 4 hostages in this mission 20 players max if you want me
to change it to 32 i can just e-mail me.
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construction:-about 1week because i used my first monk for prefabs and put
monk2 together
compile time:- 3302 seconds for full vis.[55 minutes]
editor:-worldcraft 2.0 and wally for texturing.
machine:-PIII 735, 384 MB of SD ram
Known bugs:-none i have checked the map for days and i cannot
find any bugs or anything else if you do find any please e-mail me and let me know.
notes:-if you plan on using these prefabs to make you own map or another
monk type map could you e-mail it to me so i can have a look
give it a go.
level size:- compared to my other maps it bigger than some of them.Not my biggest
cs map.
other maps:-cs_r663,de_mars,de_railway,de_monk,de_sub,de_sub2,cs_sub,de_deck
they can all be found at http://www.planethalflife.com/csmaps
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*HINTS AND TIPS*
this works quite well with realbot 2.2 plus you will find some hidden weapons in
boxs on the map use the towers to your advantage.Dont go near the fire place
or you will lose life.more than 25% of the boxs can be destroyed so get looking
for those weapons to save money and to kick ass on the first round when every
one has only the money to buy a pistol you`ll be the king.Please have fun with
cs_monk2! i`ll hope you will go and check out some of my other maps!Please
e-mail feed back on my maps.I also make halflife maps aswell.if you wound like
one of them just ask me I have 5 halflife maps doom,Rat trap and bad health
,NASA and also deck.I transferred 3 of these to counterstrike maps.