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6000_6v6 by: twitch
BIG MAP WITH A CRAP LOAD OF SECRET AREAS
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Map Name: 6000_6v6.bsp
Author: twitch
Author email: levelediting@gmail.com
Homepage: WWW.POOPMESA.COM
www.robodeath.com
www.rdcclan.com
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LEVEL DESCRIPTION:
Single Player: No
Co-Op: No
Deathmatch: Yes
Suggested Players: 12-32
New Textures: Yes
New Sounds: yes
New Models: yes
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CONSTRUCTION:
base map: Inspired by 2000_2v2 but no decompile. Built from ground up
editor used: custom version of hammer 3.5
utilities used: VHLT 23, Photoshop CS3, Wally
known bugs: None
Secrets: Yes
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Install in steam/steamapps/your_account_name/half-life/valve
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Credits:
-original author of 2000_2v2. Great map that inspired a complete rebuild from the ground up and with new changes.
-AudioMan612 from RDC clan for all of his help, ideas, beta testing, and his time.
-Moonshine for beta testing and reporting bugs
-B4dk4rm4 my mapping buddy
-vluzacn for VHLT
-svencoop.com, Snarkpit.net, twhl.info, scmapdb.com
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Textures by:
twitch
Also: Andrew Weldon for the Nightwatch textures. Natural selection, Adam Foster, Henning Horstmann,
Mohammad Alavi, Tomislav Spejic, and Tom DiLazaro. Coriolis Storm Texture Pack. Textures by Lunaran.
One additional texture by Cayle George. The Mighty Pete. Includes additional textures created from bases
by and/or originally authored by Randy Reddig and Kevin Roberts. If you decompile 6000_6v6 and obtain
the textures then please give credit to the list above for the nightwatch texture set because they rock
and those guys deserve the credit for the awesome textures!
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COPYRIGHT STUFF
Authors MAY use this level as a base to build additional levels as long
as you give me credit in your read me as using this map as a base to
build your level.
You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT
IN ANY FORM.
This LEVEL may be distributed ONLY over the Internet.
You are NOT authorized to put this LEVEL on any CD or distribute it in
any way without my written permission.
visit poopmesa.com for any bug reports or questions
I used some pictures and textures I found on the internet a while back. I have no way
to reference the original authors because the site where I downloaded them at is no longer available.