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Total entries:  7

Warzone 2100 v2.05 to v2.0.6 Patch

Добавил: The DSystem
4 views
Warzone 2.0.6 finally made it into the public! We sorted out several bugs since the release of 2.0.5. In addition to that there were not many big changes, but those are: -Warzone should save a diagnostic file when crashing. -Cutscenes, whil
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Warzone 2100 v2.0.7 Patch

Добавил: The DSystem
2 views
This release doesn't bring many stunning new features and is mainly intended to fix several remaining crashes and add a few config options for convenience. This is an updater from version 2.0.6! It will not work on any other version! Summary
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Warzone 2100 Patch for Original Retail Game

Добавил: The DSystem
3 views
This is the final official patch for the original game. It is the version of the original that was mostly played on game spy *not for open source version* full patch includes all older versions Update Information 1.10 Improved Command Turrets - Heavi
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Warzone 2100 v2.0.7 to v2.0.8 Patch

Добавил: The DSystem
2 views
New: Possibility to use the zero-key ('0') to assign groups to as well (patch #828) * New: Repeat keypresses if the key is hold long enough (e.g. one press of 'A' becomes 'AAAAAAAAAA' if just held long enough) * Change: In the "Join Game" menu you
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Warzone 2100 v2.0.8.rc1 to v2.0.8 Patch

Добавил: The DSystem
5 views
New: Possibility to use the zero-key ('0') to assign groups to as well (patch #828) * New: Repeat keypresses if the key is hold long enough (e.g. one press of 'A' becomes 'AAAAAAAAAA' if just held long enough) * Change: In the "Join Game" menu you
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Warzone 2100 v2.1.0 Beta 2 Patch

Добавил: The DSystem
7 views
2008-03-16: Version 2.1_beta2 * General: * New: Preview of italian (35% complete), french (25%) and russian (9%) translations * Fix: Crash (integer divide by zero) when starting a multiplayer game after playing a single player game * Fi
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Warzone 2100 Resurrection Project v 221 Update

Добавил: The DSystem
26 views
just a small list of changes read the post for more changes.(Moddb.com) General: - Change: No longer require space between rearm pads, allow dragging pad production with mouse, and droids may drive over inactive rearm pads (r7701, ticket:569)
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Page:  1
Total entries:  7