"The fabrics of time are gradually ripping away. The fight is greater, occupying 16 worlds now. We don't stand a chance." - Guardsman of the 21st regiment, 1 month ago, region unknown. "We are sorry, we cannot supress the power of the Manipulat
Starport_117 Readme - For Dawn of War: Dark Crusade ----------------------------- ##Description## ----------------------------- Starport 117 was a Key postion for the Tau During the Dark Crusade. This position allowed them to maintain supplies
WarHammer 40 000K: Dawn of War: Dark Crusade - Map This is the map i made its my first one, i made it for fun, and becouse theres is Zero Nurgle any Thing in the game so far (well as far as i know), and thought it diserved representation! anyo
Lo there, this is my first map, so don't expect anything fancy. For instance: The name is not very good due to the fact that I am awful at naming things. Also, there is no minimap, map selection image or loading screen. Some Info: Players: 8 (4 v
URBAN ASSAULT : COMPABILITY : Dawn of War - Dark Crusade INSTALLATION : Place the following files into the THQ\Dawn of War - Dark Crusade\DXP2\Data\scenarios\mp folder: 4p_Urban_Assault.sgb 4p_Urban_Assault.tga 4p_Urban_Assault_icon.tga
'Ello! This is my third map, and I tried it to make it more hilly, less flat. (Again) Map Info ------------------------------------------------ Name: Arena of Khorne Author: PsychoticPenguin Players: 6 Strategic Points: 18 (3 a peice style)
---------------------------- Tamrar: A Battle Resurfaces ---------------------------- By: ShadowsTalon ---------------------------- This is the first map I ever made. It is a 4-player map, night setting, with race specific bases (look at the
5P Shas'la Desert By Malanic Recommended for Tau Lovers. A 5 player map where the idea is to take over or defend the tau outpost. Set deep in a lost desert near ruins of a village once inhabited by an ancient race. Battle begins after a peri
---Readme--- During the Damocles Gulf Crusade, a large contigent of T'au were based at the Ti'Qwa River. Of little tactical value and almost completly barren, the Imperials still attacked, finding themself pinned on the opposite side of the riv
N0ther oaisis Description So i think im being real origanal with this oaisis idea, and i go online, and like half of everyones maps are a freakin oaisis. Well here is my "original" idea: Make a four player map centered around an oaisis, meant fo