Site menu


[DS]: Half-Life Server
[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


Search

add_newAdd submission
Latest submissions

<JAM>
m1-palinka


HL-HEV
hl-hev


StarCraft ZoneControl

Добавил: The DSystem
2010-06-17 22:06:00
12 views
eliminate all opposing teams by destroying their energy generators. In the Free For All and Simple gamemodes, the objective is to destroy all opposing bunkers. Each player starts the game with a base consisting of a Command Center, Academy and Facory. These structures are respectively used to control, upgrade and reinforce your army. Depending on the gamemode, several upgrades will be available at the Academy. Most of these are focused on improving your most important unit: the Marine. In the simple gamemode, only a few upgrades will be available, simulating the game as it was in StarCraft. The factory can be used to construct special units in the FFA and Normal gamemodes. These units are: SCV, Ghost, Wraith, Vulture, Siege Tank and Goliath. In all the gamemodes, you can also construct dropships and marines there. Aside from the main base, each player also starts with a bunker. Bunkers are the only means of expanding your territory. Marines periodically spawn from bunkers, increasing your army its size with every cycle. To create additional bunkers, you need Dropships - constructed at the factory. By default, dropships will land on a zone when they reach the center of the square, creating a bunker there. It is also possible to disable the automatic landing system, enabling you to manually land the dropship when it's hovering over the center of a zone.
StarCraft ZoneControl is a Warcraft III map based on the original "zonecontrol" made in Starcraft. It is played by two to eight players. Three gamemodes exist; in the normal gamemode, your goal is to
File Name:
sc_zonecontrol_v6.12_vxopt.w3x
File Size:
4.18 MB
Download Last 2 Week:
17
Downloads All Time:
1,226
Share:
Keywords: