Element TD is an eight player Warcraft III Custom Game. Following the tradition of past Tower Defenses, invading hordes follow a specific path from start to finish. Towers must be built, creeps must be killed, victory must be earned!
These changes have a 'big' affect on the gameplay (esp. in SP). *Change Log - Adds 2 new portal items (though these have been present since the first release back in 2004). Atma Portal lets you and those fine folks called 'enemies' teleport direc
The sequel of PC-Gamer featured mod, Skeletal Rage, Skeletal Rage 2 completely revamps the old SR gameplay and brings to you a new detailed and gore-filled version where chaotic battles are a norm and the fallen walk again compelled to fight in a bru
//////////////////////////////////////////////////////////// // N00byStance's RPG Gargoyle Head Shield [standalone] // //////////////////////////////////////////////////////////// No custom textures needed! To import this model into your ma
This is some of N00byStance's first RPG attachment sets. It doesn't use ANY custom textures. This download contains 4 swords...: Crystal blade Ghost blade Frost blade Water blade ...and 4 shields: Crystal shield Ghost shield
This is the second of N00byStance's RPG attachment sets. It doesn't use ANY custom textures. This download will give you 4 swords...: Carbon blade Flame blade Light blade Wood blade ...and 4 shields: Carbon shield Flame shield
Creator: Nasrudin Installation: * Unzip your zipfile. * Import "AoWhouseH.mdx" into your map using the import manager in world edit. * You might need to restart World Edit, or simply change the texture quality in File --> Preferences in the wo
Creator: Punisher_X (Model by Illidan(evil)X) Description: None Installation: * Unzip your zipfile. * Import all model (.mdx) files into your map using the import manager in world edit. Also import the "Barrel.blp" file. * Remove the "wa
Punisher_X (Model by Illidan(evil)X) Installation: * Unzip your zipfile. * Import all model (.mdx) files into your map using the import manager in world edit. Also import the "destroyedbuilding.blp" file. * Remove the "war3mapImported" from t