My original UI mod was a mod of Luno's bar, then later I picked up Parmon's Boxed Interface, and have been using that as my base for any changes. Most of the coding for my windows was done using one of those 2 other people's windows as a base, oc
Customizable Design - Settings opens by clicking the small round button in the lower right corner of the screen. HUDs: Vertical Group, Horizontal Group, Defensive Target, Pet, Vertical Encounter and Horizontal Encounter. Smaller hotbar icons
A complete reskin of the User Interface based on the much loved graphics used during Beta 0, Beta 1 and parts of Beta 2 of Vanguard. Features Player Status, Group Window, Encounters Window, Quest Journal and Abilities Journal all done in the them
Version 2.0 r4 (Build 1733) - check changelog tab CoreUI 2.0 in a Nutshell: I designed this UI with 3 things in mind. Graphical Style, Centralized Information, Minimalism. This UI also relies heavily on HUDs to display many things. The HUDs were