A rough port of Quake 1's Claustrophobopolis map, designed to keep the "feel" as much as possible, while not being a total rip. It plays okay with 1-6 bots, I've found.
*** LEVEL INFORMATION *** ----------------------------------- * Title : " DMQuotelis " * Author : Sidney Rauchberger * Building-Time : about 11 hours ( built in one day [ 5:30pm till 4:30am ) * Release Date : 5-9-99 * Other Levels by
Well, here's a 3 day job that I slapped together after playing the Q3A leaked IHV test 'demo' TBH, I thought the IHV sucked, the engine was waaay too slow and the promised curved surface rendering was all hot air & hype. Still, maybe the finished g
You can look est out the map used in the Quake3:Arena Mac G3 avi(recently released on the Net) in Unreal. Unzip the file into some directory and copy these into the correct directories on your Unreal game folder: 1) Qtest3.unr - goes into C:Unreal
****** Play it in TURBO-Mode ****** ================================================================ Germany, Saarbrücken, 15.9.99 18:20Uhr Title : Quake III Arena Test: Level2 V2.0 Version : V2.0 Release Date : 15.September.99 Filename : DMQ