You're fighting in a 3-D cube suspended over a pit of lava -- one false move just a little too far and you fall right out of the playing field. Weapons are a little on the sparse side, so don't waste any time swimming for one when you should be watching o
This is my second Unreal level. This is level is basicly a big cube, suspended over a Lava Pit. The cube is carved out with tunnels in rooms, going in all directions. There is no gravity in the cube, allowing for 3 axis movement. If you happen to
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