Author: Mikee Goal Of Author: To create a level representing a huge missle silo holding an ICBM, Of wich there are so Few. Did he Suceed: In MY view, yes! Features: An ICBM (as if you didn't Know),Health Tube,Cool Deaths (Ex: you fall off catwal
The setting is in a castle tower of some sort, and one of the best things about it is that it's sized right, with just enough architecture to duck behind, just enough escape routes (including simply jumping down) to other levels to avoid attack, just
================================================================ Title : DmHydroPhobia Version : 1.00 Release Date : 21 September 1999 Filename : DmHydroPhobia.zip Author(s) : Alex "The_Rat" Portegies Email Address : adjp@xs4all.nl Web Page :
Well, this is my first Death Match (or any type of map for that matter). I invested alot of time in it, but there are still some minor faults with it. I am just now learning how to use the Unrealed and the 2D-3D modeler. All the work is my own work
DmHotTemple Author: John Donohoe Base: New Level DeathMatch: Yes PlayerStarts: 13 Bots: Yes Players: 10+ Construction: hmmm, about 8 hours on and off Other Maps: DmBackstab By Author Dm2xtreme Other skins: SAS Camoflauge (4 skins) By A
*** LEVEL INFORMATION *** ----------------------------------- * Title : " DMHorbteep " * Author : Sidney Rauchberger * Building-Time : about 8 1/2 hours ( built in one day ) * Release Date : 3-27-99 * Other Levels by Author : - DMA
This is a portal demo level i made in about 2 hours. Notice all the cool portal effects (especially chasing yourself) Try shooting a razorjack "Up" or "Down" in the first room's ceiling or floor made by: _khayman_ email: khayman_66@hotmail.com
================================================================ Title : DmHollywood Version : 1.01 Filename : DmHollywood.unr Author(s) : Paul "Acidpablo" M'BIAKA Email Address : acidpablo@yahoo.com Web Page : n/a Description : Un voyage à t